Endrant Studios were contracted by Activision to complete the multiplayer section of the 2009 Wolfenstein project. The level design team at Endrant Studio consisted of 3 level designers and 1 lead who were tasked with converting eight already built PC oriented maps, to something more suited to the Xbox 360 and PlayStation 3 market. Our job as level designers were to help improve all 8 level layouts for gameplay and performance by removing and adding sections wherever necessary, make visual changes and to optimise the maps so that they performed at a solid 30 fps on all platforms.
Each designer worked to some degree on every map in the game. The maps were:
Facility | Rooftops | Manor | Tesla | Chemical | Canals | Bank | Hospital